Showing posts with label PhotoshopCs5. Show all posts
Showing posts with label PhotoshopCs5. Show all posts

0 TUTORIAL FOR CREATING WOOD PANEL STRUCTURE USING PHOTOSHOP

Hi friends today i am sharing a best tutorial for creating a wood panel structure using photoshop. This is really a basic tutorial which can be understood by a basic learners also. So friends have a look at this tutorial and kindly give your suggestion in order to improve myself.


Final Product What You'll Be Creating

In today’s quick tip tutorial we will demonstrate how to create a wood panel texture in Photoshop. Let’s get started!

Step 1

Start by opening a new document. For this tutorial, I chose 900 x 600 pixels with a transparent background. Fill the document with #473722

Step 2

Duplicate layer 1 and name this duplicate "fibers". Set your foreground color to #746045, and then go to Filter > Render > Fibers and use the following settings:

Step 3

Hit “OK” and you should end up with the following:

Step 4

Duplicate the previous layer and name it "knots". We are now going to add what I call knots in the wood. To do this, go to Filter > Liquify. In the upper left-hand panel, select the Twirl Clockwise Tool (C). On the right side panel, your settings may differ from mine depending on the size you made your document, but for the sake of this tutorial your settings should match mine: Brush Size – 151, Brush Density – 62, Brush Pressure – 100, Brush Rate – 50. Leave all other settings as is. On your document, click in the desired spot and quickly drag upwards or downwards with your mouse button still pushed. You should have something similar to this:

Step 5

Make a new layer and name it “separator 1″. We are now going to make the notches or separators in the paneling. Select the rectangular marquee tool
and set it to a fixed ratio with a width of 4px and height of 600px and then place it somewhere near the left side of your document. Fill this block with #806d53.
Should look like the following:

Step 6

Now we make the line look more realistic! Double click the separator 1 layer to bring up the blending options and match it with the following settings:

Step 7

Duplicate your first separator about 4 different times and place them so that they’re not evenly spaced. For added touches, you can place some text that
looks as if it was carved in, like so:

Final Image

You’re all finished! I hope you enjoyed this tutorial.

0 TUTORIAL FOR CREATING SPARKLING TEXT IN PHOTOSHOP

Hi friends this is the best tutorial which i have a found for creating a sparkling effect text using photoshop. Hope it will really easy for the learners so dont worry just have glance at the tutorial and share your comments. In future i will be able to collect some more tutorial for your reference with different text effects in the photoshop.


Final Product What You'll Be Creating

In today’s quick tip tutorial we will demonstrate how to create a sparkling text animation in Photoshop with just a few easy steps. Let’s get started!

Step 1

Open a new document. Select the Gradient Tool and fill the backgroundwith #911169 to #5b1569.

Step 2

Choose a font and type out a word or a phrase. I chose the word star and used the Bauhaus 93 font. Fill it with #e76dbf.
Cmd + J the layer two times. You should now have three identical layers.
Next select the star’s layer and go to Filter > Noise > Add Noise and add a different amount of noise to each layer. I chose 20, 21, and 22.

Step 3

Download these star brushes. Create a new layer on top of each of the text layers. Select the brush tool and place some stars on top of your text. Be sure to create a different pattern for each text layer.

Step 4

Go to Window > Animation and create three frames.
The first word layer and the first sparkle layer should be active on the first frame. See the image below to see which layer should be selected on which frame. Frame delay time should be 0.2 sec. Now press play.

Step 5

The last step is to save our animation so go to File > Save for Web and Devices and save it as a gif file.

Final Image

That’s it! We’re finished! You can see some additional examples below.

Additional Examples

0 Tutorial for A Conceptual Album Cover in Photoshop

Hi friends here i am providing you a wonderful tutorial for design a conceptual Album cover using photoshop. I hope this tutorial for your understanding since basic applications are used. This is one of the best tutorial which i searched from various sites for you easy reference.



Step 1

Before we start, it’s good to get the right specification for your CD cover. First image below shows the one I used. The orange line stands for margin that we need to maintain incase there will be some cutting error in printing.
So the first step is to open new document of 3378×3047 pixels (143x129mm), and resolution of 600 pixel/inch. For training purposes you can you the equal size of lower resolution, or just make the document 50% true size.
Now open the image of a girl and place here in the center of canvas. Create a 3mm margin to see if that kind of cut won’t hurt our design. Then just make it invisible.

Step 2

We’re not going to cut the girl from the background, as this isn’t a complex design. So why bother extracting all those hairs. Grab Paint Bucker Tool (G) and pick very dark brown color #0c0807. Then create new layer below the girl and fill it with selected color. Next switch to the girl layer and add layer mask. Paint on it with black color and hard brush to get rid of the background around. Basically we need to blend her with the dark background, so even if you erase too much hair, don’t worry.
When you’re done select the girl layer and go to Image > Adjustments > Shadows/Highlights and follow the settings from 3rd image below.

Step 3

Now this brought us a little bit brighter and more textured result. Also the whites are not as intense as before but still this image lacks a lot. First, we need to get rid of the white and burned spots. From now on we’re going to use only adjustment layers in layers palette. And while creating every single one we will use holding Alt key and select the option "Use Previous Layer to Create Clipping Mask".
Using this method apply adjustments in order: Selective Color (settings below) > Gradient Map (pick the Violet, Orange preset and use Layer Blending mode of Soft Light with Opacity of 23%) > Hue/Saturation (turn the Saturation slider a little bit down).

Step 4

OK, cool. The face is now not so burned. Now let’s enhance the shading. Create a new adjustment layer Curves (using Clipping Mask as previously). Delete its Layer Mask, then go to Layer > Layer Mask > Hide All. In the Curves box pull the slider a little bit to the bottom right (1st image below). Then using a soft, white brush, paint on layer mask in darker spots to enhance shadows.
Next, look at 3rd image below (the one with circles). Create new layer (use Clipping Mask), grab very soft brush and hold Alt key to sample color from green circle. Then release Alt key to switch to brush and paint where red circles indicate. This will enhance the shadows even more.
Note: to get better results you can change layer’s Blending Mode to Multiply. But be careful, if the wrong color is picked – this may not necessarily get you what you want.

Step 5

Using the previous method, do the same thing, but now take care of the highlights. With the difference that we don’t want to enhance them, we want to get rid of the white tones. So create new layer above (use Clipping Mask), sample color from green circle and paint where the red arrows indicate.
As you can see in the 2nd image below we have covered almost all the whites from her face. If you’re still not satisfied with the result, you can make those spots even more balanced by repeating this process with little bit darker color (3rd image below). It’s easy to overdo that, so be careful.

Step 6

Is this image looking bad now? Yes, someone can say "what the heck? This doesn’t work for me". But this is the reason I never let any client into my project until it reaches some final points. Several actions will bring this image to a whole new level.
Using the knowledge from previous steps create two new adjustment layers (use Clipping Masks), removed their layer masks and add Layer > Layer Mask > Hide All to both. Pull the sliders as shown below. Then again using very, very soft brush with white color, enhance shadows painting on Curves – Shadows layer mask and then enhance highlights paining on Curves – Highlights layer mask. Second image shows the comparison before/after.
Next go for more adjustments, apply: Brightness/Contrast (settings below) and Gradient Map (settings below).

Step 7

The mass adjustment layering is the result of experimenting. This is necessary when our image has some bad shadows, lights or is just over burned. Now apply Selective Color (settings below), Black & White (settings below), Color Balance (settings below), Hue/Saturation (delete Layer Mask, and apply Layer > Layer Mask > Hide All, use settings below and paint on mask in the highlight face spots).
Note: Each adjustment layer from images below has an adjustment result photo directly below.

Step 8

OK, we’re on the right track. After these adjustments we should be done with corrections. Gradient Map (settings below), Vibrance (CS5 option, you can slightly replace it with proper settings of Hue/Saturation), Black & White (use Soft Light Blending Mode and set the values as shown below, also be careful here, this adjustment layer gives pretty high contrast and increases the black and white depth).
Note: some of these adjustments are repeated, and it’s done with a purpose. They work differently when applied above or below particular adjustments.

Step 9

The final retouched image looks really cool. If you compare it to the raw photo, you will see a huge quality difference. Obviously we could make it more perfect by playing around more and more. But we’re going to add a texture on it so that kind of result is really fine for now.




Open the puzzle image, drag it to our main project document and place it properly. Change the puzzle layer’s Blending Mode to Multiply. This layer needs to be on the top of layers palette (don’t use Clipping Mask here). Then, above this layer create: – Levels (settings below) – Hue/Saturation (settings below) – Selective Color (settings below) and now use Clipping Mask for those 3 adjustment layers.

Step 10

Simple Multiply never works properly; this gives a flat and cheap effect. So we will enhance it using some painting tricks. Duplicate the puzzle layer and place it above all layers (don’t use Clipping Mask here). Go to Layer > Layer Mask > Hide All. Here is the most important thing to do, you need to be very accurate. Grab very soft white brush and paint on Layer Mask revealing puzzle texture (2nd image below). This is important, as you need to slightly reveal the texture of whole puzzle shape using big size brush. Then using very small 2-3px brush enhance the spaces between puzzles. This will bring up the puzzle shape and give more realistic look.

Step 11

Now we will apply a missing puzzle part. You can use any paper texture that you want. Open it and drag on the top of our Layers Palette. Grab Pen Tool and draw a puzzle shape of your own choice, turn it into selection when you’re done. Hit Command/Ctrl + Shift + I to inverse selection and delete the surrounding texture (3rd image below). It’s good to lower opacity of the paper texture for the time of cutting the puzzle (2nd image below), but remember to bring back the 100% visibility of texture when you’re done with extraction.

Step 12

Now stick new Curves adjustment layer to the paper texture using Clipping Mask. Adjust it as shown below. Also delete the layer mask and go for Layer > Layer Mask > Hide All. Then grab soft white brush and paint on the mask to create shadows in indicated spots (2nd image below).

Step 13

Repeat the same process from the previous step and enhance the puzzle inner shadow. Add as much shadow as you find necessary. Next, to make it more real apply another adjustment layer – Hue/Saturation (use Clipping Mask). Desaturte it slightly.

Step 14

Next thing to do is using the same technique (add Curves > apply Layer > Layer Mask > Hide All > use Clipping Mask) adjust it as you see in the 1st image below. Then paint with white on Layer Mask to enhance shadows in puzzle spaces (2nd image below).
Repeat the same process (add Curves > apply Layer > Layer Mask > Hide All >use Clipping Mask), but this time set the slider to the top left (3rd image below). Then paint with white on Layer Mask to enhance the highlights on puzzle edges (4th image below).
You can also enhance these highlights using a new, normal layer and painting on it with bright color.

Step 15

Now we will give some nice realism to the image. Duplicate the puzzle layer, name it "puzzle light" and move it on the top of Layers Palette. Next, follow the images below: 1) Desature it using Command/Ctrl + Shift + U. 2) Add Levels adjustment layer (use Clipping Mask) and darken the puzzles to bring out only the hardest light spots. 3) Check if the result is similar to mine. 4) Apply Filter > Noise > Reduce Noise (settings below). 5) Apply Filter > Blur > Gaussian Blur (settings below).

Step 16

Now change this "puzzle light" layer’s Blending Mode to Screen and lower the Opacity to 80-90%, and you should receive something that looks similar to 1st image below. If you want the effect to be less textured go to Filter > Noise > Reduce Noise, and apply it 2-3 times with previous settings (2nd-3rd images below). Also remember that we don’t want this puzzle light effect applied in place of a missing puzzle. So call the selection of this puzzle shape (Command/Ctrl + click) and hit delete on "puzzle light" layer (4th image below).

Step 17

OK, great. From now on we will only apply adjustment layers to all the layers, there won’t be any clipping masks. We need to affect the whole canvas for final adjusting. So now go to the top of Layers Palette and create Hue/Saturation adjustment layer there (1st image below). Then add Gradient Map adjustment layer and set it as shown below (3rd image), change its Blending Mode to Soft Light and set the Opacity to 60-70%. Next add Black & White adjustment layer (settings in 5th image below), change its Blending Mode to Soft Light and set the Opacity to 30-40%.

Step 18

We’re almost done. Now all these final adjustment are done to give even more realistic look. So let’s touch it up with Color Balance (adjustments in 1st-2nd images below, result in 3rd). Then hit Command/Ctrl + Shift + Alt + E to copy/paste whole canvas to new layer, desturate it using Command/Ctrl + Shift + U, change its Blending Mode to Soft Light, then go to Image > Adjustments > Shadows/Highlights then play around with settings (4th image below). The Soft Light Blending Mode will give you live preview of the effect we’re creating right now. When you’re done, it’s good to lower opacity of this layer (to about 30-50%) as the shadows and lights seem to be too fat in full layer visibility.

Step 19

Everything seems looking really great right now, but there are always some unexpected surprises. As you can see, at the first image below I just brought again my cutting margin. Now when the face was nicely blended in the background you can see that hair part from the left side almost totally disappeared. This image no longer looks like it’s centered. So it’s a great thing that we have this image in resolution of 600px/inch, as this won’t hurt if we slightly make it bigger. To do this hit Command/Ctrl + Shift + Alt + E, this will copy and paste the whole canvas, and then use Command/Ctrl + T to transform and resize. After making it bigger, I dragged this image a little bit to the top left. Now it looks centered and if we turn on our margin for cutting it looks acceptable. So for the final, you can apply the desired title and find the most comfortable place for it.

Step 20

This is the way I created front of this cover. Try to remember to keep rest of the design in the same mood and the same or at least similar color scheme. Also before you send it for printing, it’s good to make sure if the whole design isn’t too dark. It’s always good to copy whole canvas and paste it in new document: 1) Command/Ctrl + A (select whole canvas). 2) Command/Ctrl + Shift + C (copy whole visible canvas). 3) Command/Ctrl + N (create new layer, and at this point pick CMYK as Color Mode). 4) Command/Ctrl + V (paste your design in the new document).
At this point everything depends on your project colors, so it’s kind of personal stuff for adjusting. Anyway to brighten the darkest spots in my cover I just did a slight adjusting of Curves – Black (Alt + 6).

Conclusion

So we have reached the end. Thanks for reading and I hope that you have found the information useful. Good luck with your own creative album covers!

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